Sampled from 6 of SAKURA School Simulator's App Store screenshots — background, accent and theme, measured by LaunchShots (not something Apple publishes).
#ACB4C4 bg
#979EAC
#9C8464 accent
#111111 text
This game is a "school simulator game" which is made in Japan. The game is played in the small open fictional world "Sakura-town". We designed the game situations as if it is in a mixture world, that is the both of the situations in the real high school daily life in Japan and the situations which is shown in Japanese animations that sometimes contain very fantasistic elements. The half things you might see in this game will be really shown in japanese high school. In that sense, in this game, you can experience the simulated high school daily life in Japan as a student. This game is not an action and shooting game and so on but a simulator. Although we made violent actions and elements valid, but there are no descriptions of blood in the game. The people in the game world will be only fainted but will not be die. The concept of death does not exist in this game so that the fainte…
Every shipping app on the App Store has gone through the same decisions you're working through right now: which screenshot goes first, what caption sits over it, which device frame to show, what color the background should be. The 13 screenshots above are SAKURA School Simulator's answers to those questions — they're public, they're real, and they made it through Apple's review.
What the numbers say: SAKURA School Simulator runs a mixed light-and-dark set where the background shifts from screenshot to screenshot (first shot #ACB4C4) — each image has to stand on its own, so the captions carry more of the story. The accent colour we picked up, #9C8464, is the one to reuse for badges, arrows and highlighted words if you borrow this look. Hit Use this style to open the editor with these exact colours and drop your own screenshot in.
Notice the first screenshot in particular. It's the one users see in search results and on the product page, and it's where most apps spend their best caption and tightest design. Look at the proportion of background to phone, where the text sits, what one thing the image is trying to communicate.
Want to see how other Games apps approach the same problem? Browse more Games apps in the showcase.
Open LaunchShots and design your App Store & Google Play screenshots — pick a device frame, drop captions, ship in minutes. Free, in your browser.
Open the screenshot editor →Closest background + accent colours among the listings we've analysed — useful when you want to see the same palette handled by a different team.